Once you’ve installed Python 3 you can have it alongside Python 2 without having to delete the latter from your Mac. Now once Python 3 is installed, you’ll be able to find it within the Applications directory of your Mac. You’ll also find here a simple IDE called “IDLE.app” which gives you a basic Python IDE. Download Idle Heroes PC & Mac (2020) It is super easy to download and play Idle Heroes PC. Simply press the download button below and start the endless adventure in the mysterious kingdom! How to Install Idle Heroes on PC? After downloading the installer from the Download Button above, open it! For most Unix systems, you must download and compile the source code. The same source code archive can also be used to build the Windows and Mac versions, and is the starting point for ports to all other platforms. Download the latest Python 3 and Python 2 source. IDLE code editor is popular among students, as it is supplied together with Python. It’s simple to work with, universal, and supports different devices. It’s no wonder they call it a disposable IDE, as it helps to learn the basics before moving on to more sophisticated tools. Compatibility: Windows, Linux, and Mac OS. Top plugins with features.
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Author: | Bob Savage <bobsavage@mac.com> |
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Python on a Macintosh running Mac OS X is in principle very similar to Python onany other Unix platform, but there are a number of additional features such asthe IDE and the Package Manager that are worth pointing out.
4.1. Getting and Installing MacPython¶
Mac OS X 10.8 comes with Python 2.7 pre-installed by Apple. If you wish, youare invited to install the most recent version of Python 3 from the Pythonwebsite (https://www.python.org). A current “universal binary” build of Python,which runs natively on the Mac’s new Intel and legacy PPC CPU’s, is availablethere.
What you get after installing is a number of things:
- A MacPython3.4 folder in your Applications folder. In hereyou find IDLE, the development environment that is a standard part of officialPython distributions; PythonLauncher, which handles double-clicking Pythonscripts from the Finder; and the “Build Applet” tool, which allows you topackage Python scripts as standalone applications on your system.
- A framework /Library/Frameworks/Python.framework, which includes thePython executable and libraries. The installer adds this location to your shellpath. To uninstall MacPython, you can simply remove these three things. Asymlink to the Python executable is placed in /usr/local/bin/.
The Apple-provided build of Python is installed in/System/Library/Frameworks/Python.framework and /usr/bin/python,respectively. You should never modify or delete these, as they areApple-controlled and are used by Apple- or third-party software. Remember thatif you choose to install a newer Python version from python.org, you will havetwo different but functional Python installations on your computer, so it willbe important that your paths and usages are consistent with what you want to do.
IDLE includes a help menu that allows you to access Python documentation. If youare completely new to Python you should start reading the tutorial introductionin that document.
If you are familiar with Python on other Unix platforms you should read thesection on running Python scripts from the Unix shell.
4.1.1. How to run a Python script¶
Your best way to get started with Python on Mac OS X is through the IDLEintegrated development environment, see section The IDE and use the Help menuwhen the IDE is running.
If you want to run Python scripts from the Terminal window command line or fromthe Finder you first need an editor to create your script. Mac OS X comes with anumber of standard Unix command line editors, vim andemacs among them. If you want a more Mac-like editor,BBEdit or TextWrangler from Bare Bones Software (seehttp://www.barebones.com/products/bbedit/index.html) are good choices, as isTextMate (see http://macromates.com/). Other editors includeGvim (http://macvim.org) and Aquamacs(http://aquamacs.org/).
To run your script from the Terminal window you must make sure that/usr/local/bin is in your shell search path.
To run your script from the Finder you have two options:
- Drag it to PythonLauncher
- Select PythonLauncher as the default application to open yourscript (or any .py script) through the finder Info window and double-click it.PythonLauncher has various preferences to control how your script islaunched. Option-dragging allows you to change these for one invocation, or useits Preferences menu to change things globally.
4.1.2. Running scripts with a GUI¶
With older versions of Python, there is one Mac OS X quirk that you need to beaware of: programs that talk to the Aqua window manager (in other words,anything that has a GUI) need to be run in a special way. Use pythonwinstead of python to start such scripts.
With Python 3.4, you can use either python or pythonw.
4.1.3. Configuration¶
Python on OS X honors all standard Unix environment variables such asPYTHONPATH, but setting these variables for programs started from theFinder is non-standard as the Finder does not read your .profile or.cshrc at startup. You need to create a file~/.MacOSX/environment.plist. See Apple’s Technical Document QA1067 fordetails.
For more information on installation Python packages in MacPython, see sectionInstalling Additional Python Packages.
4.2. The IDE¶
MacPython ships with the standard IDLE development environment. A goodintroduction to using IDLE can be found athttps://hkn.eecs.berkeley.edu/~dyoo/python/idle_intro/index.html.
4.3. Installing Additional Python Packages¶
There are several methods to install additional Python packages:
- Packages can be installed via the standard Python distutils mode (pythonsetup.pyinstall).
- Many packages can also be installed via the setuptools extensionor pip wrapper, see https://pip.pypa.io/.
4.4. GUI Programming on the Mac¶
There are several options for building GUI applications on the Mac with Python.
PyObjC is a Python binding to Apple’s Objective-C/Cocoa framework, which isthe foundation of most modern Mac development. Information on PyObjC isavailable from https://pythonhosted.org/pyobjc/.
The standard Python GUI toolkit is tkinter, based on the cross-platformTk toolkit (http://www.tcl.tk). An Aqua-native version of Tk is bundled with OSX by Apple, and the latest version can be downloaded and installed fromhttp://www.activestate.com; it can also be built from source.
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wxPython is another popular cross-platform GUI toolkit that runs natively onMac OS X. Packages and documentation are available from http://www.wxpython.org.
PyQt is another popular cross-platform GUI toolkit that runs natively on MacOS X. More information can be found athttp://www.riverbankcomputing.co.uk/software/pyqt/intro.
4.5. Distributing Python Applications on the Mac¶
The “Build Applet” tool that is placed in the MacPython 3.4 folder is fine forpackaging small Python scripts on your own machine to run as a standard Macapplication. This tool, however, is not robust enough to distribute Pythonapplications to other users.
The standard tool for deploying standalone Python applications on the Mac ispy2app. More information on installing and using py2app can be foundat http://undefined.org/python/#py2app.
4.6. Other Resources¶
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The MacPython mailing list is an excellent support resource for Python users anddevelopers on the Mac:
Another useful resource is the MacPython wiki:
Its worth spending a bit of time describing how to use IDLE. To most, this may not be immediately obvious.
![Mac Mac](/uploads/1/2/6/6/126621553/401136017.png)
Launch IDLE shell window
To start, we need to open the python shell window. This is the first window you see when you launch the IDLE application. If you haven’t already, drag the IDLE icon from your Launchpad down into the dock. This will ensure it is ever present whenever you wish to launch.
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Open editor window
From the shell window, you need to open an editor window. The editor window is where we will write python code. From the IDLE menu bar (click on the shell window to ensure the menu bar is IDLE specific) click File, New File. This will open a new window called “Untitled”
Save File
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Its probably a good idea to save the editor window file at this point. This will ensure your code can be saved as you work on it, and it can be retrieved at a later point. From the menu bar, click File, Save As. Each Python file name will have a .py extension. This is provided by default when you name your file.
Write some code
I wanted to prove that my set up worked so I entered some code in the editor window. I wrote a hello world program using the code below. Click File, Save on the IDLE menu when this code has been written in the editor window.
Run program
Executing the code returns (prints) the string values (within quotation marks) stored inside brackets to the python shell window. On the IDLE menu bar click Run, Run Module. This returns the output shown below to the shell window.
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Celebrate
Code written and successfully returned to the shell window! To follow on from my previous post, rubber has in fact hit the road. I now have a set up that works and the tools that I need to start learning Python.
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Sidenote – The Python.org website has a a comprehensive guide on using IDLE which goes well beyond this post. For more detail, this is a great place to look.